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Unlimited slots · $2.50 per GB

7 Days to Die Server Hosting

Keep your base standing between sessions and give blood moon hordes the CPU headroom they demand, with serverconfig.xml and world regeneration under your control.

7 Days to Die artwork

Size your 7 Days to Die server

6 GB at $15.00/mo handles four to six survivors on a standard map, 8 GB is the popular pick for eight players with overhaul mods, and 16 GB at $40.00/mo suits large public servers.

Memory
Billing
$20.00/ month

4 Cores with 8 GB RAM. Billed monthly.

Order 8 GBYou choose the game at checkout.

Every plan includes

  • Unlimited player slots
  • Automated setup in minutes
  • Unmetered ports and databases
  • 50 GB NVMe, more on request
  • 10 backup slots per server
  • 5 server splits per plan
  • Always-on DDoS protection
  • Unmetered traffic

Every node runs Ryzen 9 7900 to 9950X processors with DDR5 ECC memory.

Built for 7 Days to Die

Blood moon nights spawn dozens of pathfinding zombies at once, which spikes CPU and memory, so plans scale to five Ryzen 9 cores and 32 GB of DDR5 ECC memory.

Horde Night Headroom

Zombie pathing on day seven is the heaviest moment of any week, so servers run Ryzen 9 processors with DDR5 ECC memory and NVMe storage.

  • Up to 5 cores
  • 32 GB ceiling

serverconfig.xml Access

Loot respawn, day length, zombie block damage, land claim sizes and difficulty all live in a config file you can edit in the panel.

  • Full XML control
  • Restart to apply

World Regeneration Tools

Wipe or reseed a Random Gen map by clearing the saved world folder from the file manager, then let the server rebuild on the next boot.

  • Reseed anytime
  • Navezgane or RWG

Survivor Group Management

Unlimited player slots plus panel player controls let you run anything from a four-person co-op world to a busy public server.

  • Unlimited slots
  • Admin subusers

Attack-Resistant Uptime

DDoS protection is included on every server, backed by a 99.9 percent monthly uptime target in our published SLA.

  • Included free
  • SLA target

Pick Your Wasteland

Deploy in Miami, San Jose, New York City, Toronto or Brussels for the lowest ping to your group.

  • 5 locations
  • NA and EU

Run 7 Days to Die from one panel

A live console, file manager, SFTP and task scheduler in your browser.

See the panel
FSH panel: swap games anytime

Surviving Blood Moon Performance Spikes

Every seventh night the game throws a coordinated horde at your base, and the server has to path, target and destroy blocks for dozens of zombies simultaneously. That is the single most demanding thing a 7 Days to Die server does, and it is what should decide the plan you buy.

Our tiers give three cores up to 6 GB, four cores at 8 GB, and five cores from 12 GB upward, all on Ryzen 9 hardware with DDR5 ECC memory. If your console shows frame time warnings during horde night, moving up a tier at a flat $2.50 per GB is the direct fix.

Editing serverconfig.xml Properly

Nearly every rule of your world is a line in serverconfig.xml: day and night length, loot abundance and respawn timers, zombie block damage, experience multipliers, land claim size, difficulty and airdrop frequency. Open it in the panel file manager, change the values, then restart from the live console.

Watch the startup log after each change. The server reports the settings it applied, which is the quickest way to confirm that a typo has not sent a value back to its default and to keep a public server's advertised rules honest.

Regenerating Worlds And Adding Mods

Fresh starts are common in 7 Days to Die, especially after an alpha or stable update changes world generation. Delete the saved game and generated world folders in the file manager, adjust the world name or seed in your config, and the server builds a new map on the next start.

Overhaul mods such as large content packs install into the Mods folder over SFTP or the file manager, and players need matching client-side files where the mod requires them. Automatic daily backups with ten rolling slots let you archive a world before regenerating it.

5 locations near your players

Deploy in North America or Europe, and move your server later at no charge.

Compare locations

7 Days to Die hosting FAQ

Still unsure? Ask our team.

Four to six survivors on a standard map are fine at 6 GB for $15.00 per month. Eight players, or any group running overhaul mods, should use the 8 GB tier with four cores at $20.00 per month. Large public servers with big maps benefit from 16 GB and its five cores.

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